New Details Revealed for 'Final Fantasy VII' Part One
Square Enix are Going All Out on This Remake
By Alex Burns
The highly anticipated remake of 'Final Fantasy VII' is being broken up into several instalments and it looks as though Square Enix have completed part one. Since the announcement of the project fan excitement has been at an all time high and what's surprised a lot of people is the speed with which the game is being developed. 'Final Fantasy XV' has been in development for what seems like an eternity, Square Enix are no strangers to delays and vague release dates, so gamers across the globe wondered if the same would be in store for this next gen remaster of 'FFVII'. Not so it seems as part one may be arriving sooner than you think as an article in Famitsu confirms that the first instalment is done and ready to go!
If you're curious as to why the game is being broken up into different parts the explanation from Square is that in order to provide a truly faithful and definitive remake it would have to be split in parts as the game would simply be too large to condense into one release. An interview with Yoshinori Kitase and Tetsuya Nomura in Dengeki Online goes into a little more detail.
Kitase: “The idea that a remake of Final Fantasy VII would not fit into a single release was there from the very beginning. We still can’t share more information about its multiple parts, but please look forward to future announcements.”
Nomura: “If we dedicated our time to a single release, parts of it would become condensed. We’d have to cut some parts, and additional parts would come in few, so rather than remake the game as a full volume, we decided to do multiple parts.”
Kitase: “As you can see in the trailer, we showed Sector 1 and Sector 8, but in those areas alone, I think you can see a lot of density. When you’re remaking the entirety of the original version in that quality, it’s not possible to fit it all in one release.”
Gematsu also posted some sweet new updates on the remake and it's some pretty exciting stuff.
- They want to delve further into Biggs, Wedge, and Jessie.
- They have an idea about the number of installments that will be released, but they’re not at the stage where they can say anything.
- They’re not talking about online right now.
- The scenario of the first part up until its ending is already complete.
- They’re getting technological assistance from the Kingdom Hearts team with Unreal Engine 4, since they’ve been using it with Kingdom Hearts III.
- Cloud’s hallucination scenes will be more meaningful.
- As for the cast, they’re continuing plans with the voice actors from Advent Children, but there are some that still haven’t been offered yet. Red XIII only made a cameo appearance, so his voice is likely to be changed.
- Separate from Limit Breaks, there is another unique system. They can’t show it yet, but the it will be different depending on the player’s fighting style.
- Nothing has been decided about guarding yet.
We can't wait to explore more of Midgar and all this additional content will really open an already gigantic game world up for further exploration. We'll have more on the remake as it comes so keep it locked right here at Cape and Cowl for everything awesome.
Nomura: “If we dedicated our time to a single release, parts of it would become condensed. We’d have to cut some parts, and additional parts would come in few, so rather than remake the game as a full volume, we decided to do multiple parts.”
Kitase: “As you can see in the trailer, we showed Sector 1 and Sector 8, but in those areas alone, I think you can see a lot of density. When you’re remaking the entirety of the original version in that quality, it’s not possible to fit it all in one release.”
Gematsu also posted some sweet new updates on the remake and it's some pretty exciting stuff.
- They want to delve further into Biggs, Wedge, and Jessie.
- They have an idea about the number of installments that will be released, but they’re not at the stage where they can say anything.
- They’re not talking about online right now.
- The scenario of the first part up until its ending is already complete.
- They’re getting technological assistance from the Kingdom Hearts team with Unreal Engine 4, since they’ve been using it with Kingdom Hearts III.
- Cloud’s hallucination scenes will be more meaningful.
- As for the cast, they’re continuing plans with the voice actors from Advent Children, but there are some that still haven’t been offered yet. Red XIII only made a cameo appearance, so his voice is likely to be changed.
- Separate from Limit Breaks, there is another unique system. They can’t show it yet, but the it will be different depending on the player’s fighting style.
- Nothing has been decided about guarding yet.
We can't wait to explore more of Midgar and all this additional content will really open an already gigantic game world up for further exploration. We'll have more on the remake as it comes so keep it locked right here at Cape and Cowl for everything awesome.
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